Vehicles : _ MB 4WD Jeep guerrilla, can be equipped with a LMG or a launcher AT Albanians Weapons : _ AR AKS-74U 5.45 mm _ AR AK-12U 7.62 mm _ AR AKM 7.62 mm _ AR AK-12 GL 7.62 mm _ LMG RPK-12 7.62 mm Armor : _ Medium bullet proof vest Vehicles : _ Offroad guerrilla, can be equipped with a LMG or a launcher AT All 3 guns are situated on the aircraft's left side, allowing both gunners to engage targets simultaneously. Striders have base armour values of 200. VEHICLE IS ALWAYS AN OPTION. _measure = [] spawn {call {while {true} do {hint format ["%1", (velocity player select 1)]; sleep 0.01}}}; Only the first 3 digits after the decimal will be noted. Recruitment radis is shown with a circle when you select your camp/outpost/etc on the map. They act like boulders and it changes their hitboxes to squares where their length defines the size of the square, which means that I can go careening at 200 kilometers an hour in a Strider after hitting what looked like air but the game interpreted as "obstacle.". Accuracy-wise, it has a fixed dispersion of 0.0012 rad regardless of distance. Maneuver the helicopter sideways with [A] and [D]. The hatchback speed, the offread speed, the boats speed. All trademarks are property of their respective owners in the US and other countries. Excellent mod! If damaged: Reduces power output, acceleration is decreased and it may become impossible to climb uphill. 3) Anyone could recommend me more driveable boats, like largue ships (cargo / transport / turism / sports ), please? Reddit and its partners use cookies and similar technologies to provide you with a better experience. Can be slingloaded (*) Not used by any in-game Strider. The driver can operate the vehicle, turn the lights on and off, and blow the horn. (*) Regardless of being armed or not, all variants retain the ability to utilise a laser designator. Game updates, videos, pictures, discussions, help, and more. Interior. The engine (and its fuel tank) is located in the rear of the vehicle in a separate compartment instead of being at the front. marvinzih: do you knew how to fix it, please? It's measured in meters-per-second. I attempted to use the setVelocity script from example 2: (_vel select 0) + (sin _dir * _speed), (_vel select 1) + (cos _dir * _speed). Speed limiter and auto-cruise modes for vehicles. Multiply by 3.6 to get KM/H. When you got the config, look for the following line : maxSpeed = xxxx; //change your top speed here Create a new vehicle shop is very simple. I disabes the mod, and its works. 3 months after microdiscectomy hayes diesel motorcycle for sale wattpad naena tiap hari. A guide to graphics settings vs frame rate for Arma 3 in 2021. Then look for the file when vehicle are on sell with their classname, price, etc.. The projectile normally does not contain explosives, instead relying on the projectile's high speed, mass, and kinetic energy to inflict damage. While convenient, it broke other vehicle physics in the game. The Strider is a Light Armoured Reconnaissance/MRAP-class vehicle used exclusively by the AAF in ArmA 3. 1) How to change the vehicles (car/boats/heli/planes) speed, please? I hope you find this useful.00:00 Intro00:25 My Current Settings03:53 Low Settings05:40 Medium Settings07:37 High Graphics SettingsMy old graphics guide video (more detail on each setting): https://www.youtube.com/watch?v=XqO4B6VlrJ0My FOV adjustment video: https://www.youtube.com/watch?v=KcJEHbg4i6oMy PC Parts:CPU: https://www.amazon.co.uk/gp/product/B089DQ5X1B/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089DQ5X1B\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=9d9e0c6473037339ea20e0e95c65c430GPU is discontinued, nearest modern card is: https://www.amazon.co.uk/gp/product/B08KHL21CV/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B08KHL21CV\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=634828cd5e41f12b2c78a45ca1099536RAM: https://www.amazon.co.uk/gp/product/B07TB4J2DD/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07TB4J2DD\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=78d06fe869582da35dd27306f55af262M2 Drive: https://www.amazon.co.uk/gp/product/B07BN217QG/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07BN217QG\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=a109a3c98d3b339da5fbe011c179f6ceSSD for recording: https://www.amazon.co.uk/gp/product/B089C73T72/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089C73T72\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=69f612cbefc3144d7b7e4f344d3b515bPSU: https://www.amazon.co.uk/gp/product/B00MFD2JAY/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B00MFD2JAY\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3f35be4edd7ae75ecc9dff90a50904bbKeyboard: https://www.amazon.co.uk/gp/product/B015C9Y64O/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B015C9Y64O\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3eae6f4020b1544aca127b06a3e0805bMouse: https://www.amazon.co.uk/gp/product/B07GS6ZS8J/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07GS6ZS8J\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=cfa4b13ea9ff3d7c3056bd717cbbfb17Monitor: https://www.amazon.co.uk/gp/product/B082QN8MBF/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B082QN8MBF\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f61aaa4ba6bb25e8dfae9b81db40d4b0Mouse Mat: https://www.amazon.co.uk/gp/product/B000V7ARAU/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B000V7ARAU\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f5e7771ac497d1bd6ea8176c6a7a4797Headphones: https://www.amazon.co.uk/gp/product/B076GT6XJ9/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B076GT6XJ9\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=c990ee6b573534a93057184769d5fd94Luke9K Discord: https://discord.gg/mcACYQk Luke9K Twitter: https://twitter.com/Luke9KContact: Luke9K@gmx.co.uk#Arma3 I was curious about how fast a player could run forward in a single direction. On that note, does anyone know, if you hook up pedals, if that'll allow variable speed control? enhancing the vehicular experience of Arma 3. When i uses it on my server, some functions stops working, i've noticed 2, but maybe it have more: Maybe Its still there. #4 [ESD]Calibre May 9, 2017 @ 2:51am Could be the original, but more faster. Move the mouse slower. All four of the Strider's wheels are able to resist just 250 points of damage. It's not as indepth as your solution but it is there. Press J to jump to the feed. The rear three seats can hold anywhere from one to three passengers, of which none have any control over any of the vehicle (with the exception of the commander, however, who retains control of the periscope camera). The mod works for all vehicles that use tank, car or boat physic modelling. Any chances of adding a keybind to engage/disengage cruise? 1st point : If you want to modify modded vehicle, you have to modify the .pbo, look for the config and you can configure speed on offroad, on road, etc Cant help you now (im at work) for the two other points sorry, Thank you KR3!!! Nonetheless, the Strider relies heavily on its mobility to avoid being hit in the first place, as even though it has the same base armour of the other two MRAPs, it cannot protect its passengers from larger explosives and landmines. I'm sure they exist in simple form, you shouldn't need some massive .sqf or whatnot to do something so simple Hey, armaholic Is down yeah but try finding it on web archive. Crouched, unarmed sprinting is the fastest way for infantry to travel on foot, Standing sprint with binoculars is the next fastest way @ 6.267 m/s. Depending on which and how many are remaining, it is entirely possible for the Strider to continue driving even with three of its tyres missing (any type of manoeuvre will be almost impossible to perform, however). Destroying the engine will not cause a catastrophic kill on its own unless the Strider is at critical "health" status. Love it if you could make it work with the submarines too. It have: vItemSpace , licenses[] , price and textures[] . Otherwise, like Yannick said, it does have a max rotation speed. The following highlighted positions serve as weak points on the Strider: LEGENDGreen = HullOrange = EngineViolet = Fuel tankMaroon = Turret. ABout Jonzie mod, when i use it, the option on my Gun Shop, Acessories, stops working. The problem is that the vehicles are under powered (torque) so there is no need for any key other than 'E' at the moment. I can't find the PBO of the original Arma 3 vehicles. The tyres are susceptible to small arms fire and take 400% additional damage from HE-type munitions. Destroying all of the Strider's wheels will be needed to immobilise it. Its HE grenades are intended for use against groups of infantry, unarmoured/lightly-armoured vehicles and medium-armoured vehicles with exposed turrets. So, the first step is ho to change the speed of this vehicles. The hull can resist up to 200 points of damage. Limit the speed of an AI-driven vehicle or AI person to given value. Unarmed: 4 seats:1 Driver1 Commander2 PassengersArmed: 4 seats:1 Driver1 Gunner1 Commander1 Passenger Railgun - Wikipedia For those insertions where surprise is key, deploy the SDV and approach the target from below. How to optimize server-FPS and server performance - Arma 3 Mod So lets see. edit: Sorry havent looked in the comments that you already found it. The introduction of a new PhysX-powered physics model has resulted in the most detailed HMG Loadout:1 RCWS HMG 12.7 mmGMG Loadout:1 RCWS GMG 40 mm About the mods, i found the config for the cars, but its in .BIN format. The engine can survive up to 100 points of damage. The Arma 3 Tanks DLC is supported by a major Arma 3 platform update, introducing a wide variety of free new content and features. if you have a look in the Arma3AlphaProfile file in your documents folder, you will find command functions for shifting up and down gears. The FCS can only zero onto stationary targets and requires 1 second to finish adjusting. Note that although only the armed Strider variant is depicted here, hit zones are identical for all models regardless of configuration with the exception of the turret. Texas General Knowledge CDL Practice Test. In terms of protection, the main advantage that the Strider has over its NATO and CSAT counterparts is the placement of its engine. It has continuous effect and AI will not break through the speed limitation until one is contacted, engaged or regrouped. // it was necessary to use limitSpeed repeatedly before Arma 3 1.24 _this setVariable ["speedLimit", 50]; . A Strider looks over cargo containers at Malden airport. @marxman28 You may want to check your mission for those errors as this mod makes no changes to the physics simulation of the game. I click it, nothing happens. role in PROFILE, Terms Strider | Armed Assault Wiki | Fandom No matter if the answer to the first question is yes or no, i kindly asked to be told which steps i need to take to achieve this. It has an effective firing range of 800 metres up to a maximum of 1,500 metres. I attempted to use the setVelocity script from example 2: _vel = velocity _vehicle; _dir = direction _vehicle; _speed = 10; comment "Added speed"; I've found this out, thanks. This is how we have to maintain a slow speed; Gas-on-gas-off gas-on-gas-off. No matter the variant, they all utilise Composite Armour plating. If you believe your item has been removed by mistake, please contact, This item is incompatible with Arma 3. Arma is a very CPU-intensive game, much affected by processor single core performance. Informacin detallada del sitio web y la empresa: rentcagliari.com, +397021121281 Noleggio auto Cagliari Elmas low cost in Sardegna The CDL General Knowledge practice test covers topics such as the rules of having a CDL and driving a commercial vehicle safety. Nonetheless, it will still blow up soon after being struck by one due to its increased damage penalty from explosives. Can someone clue me in on where to find these scripts, or how to make one myself? But then looked on and the stats showed that frickin Tempest Transport (covered) has 200 armour . any movement of the scroll wheel opens the damned thing and then you have to press back space twice to get rid of it. the current action menu is too clunky. It requires 20 seconds to reload a second belt and for dispersion, the GMG is always set to a fixed value of 0.005 rad. Note the Commander's terminal located on the left behind the driver's seat. Climbing with the highway gear now is painfully slow getting up an off-road incline. All rights reserved. Another pre-Alpha promotional screenshot displaying the interior of the Strider. Espaol - Latinoamrica (Spanish - Latin America). That should allow the vehicle speed up until it hits 50km/h. arrow-left If you want to test this feature, just open Arma 3, run the Arsenal, and choose your vehicle: Customize / Export / Test! So far, Arma 3 has only featured jets designed for Close-Air-Support (CAS). Create a new shop (already with c/c) and put the classname of your vehicle here. i have already suggested that the scroll wheel be default speed control, for player movement as well as vehicle movement. The rest tend to flicker & will be ignored. PHYSICS Thank you for help. How do you even aim? Didn't know about setacctime until after I made this, so you could get a more accurate measurement by slowing down time. The pre-Alpha NATO texture can still be applied to the Strider, although it can only be done in the Virtual Garage or through the. The Strider's body can survive 1,600 points of damage. Espaol - Latinoamrica (Spanish - Latin America). What I mean by that is that every vehicle that hasn't been used (by player or AI characters otherwise) just freezes there. Armed Assault Wiki is a FANDOM Games Community. So I assume that setVelocityModelSpace is a vector of speed that contains the speed along each axis, you just need to multiply these numbers by the same factor to achieve a desired speed. At least 40% of incoming damage on the engine will always be shared with the Strider's "health" pool. Depletion of its integrity will always result in a catastrophic kill. Or generally, I like my character to turn 720 when swawing from the left of the mouse pad to the right. 128 km/h on land12 km/h in water By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Anyway, thank you for all ur help It helped me a lot. Use the rudder [Q] and [E] to rotate left/right. Type ArmA 3 Vehicles View source A list of ground, air, and aquatic vehicles found in ArmA 3 . Only 20% of damage is transferred onto the Strider's "health" pool. base for a surprise night-time raid. Just like with the stance system for infantry. The Strider's ability to adjust the elevation of its periscope is clearly shown here. Object speed is equal to sqrt(x 2 + y 2 + z 2 . telkwa, May 10, 2013 in ARMA 3 - BETA DISCUSSION, It would be far nicer and more enjoyable driving vehicles if you added fixed speed increments instead of a button that when pressed is the equivalent to putting the gas pedal to the floor. I noticed when doing quick mouse movements that the turret speed seemed slower than it should be. simulation yet seen in the Arma series. This item will only be visible in searches to you, your friends, and admins. I never noticed it before. 2023 BOHEMIA INTERACTIVE a.s. ARMA and BOHEMIA INTERACTIVE are registered trademarks of BOHEMIA INTERACTIVE a.s. All rights reserved. could be done if they remove the default action menu function and change it to a dedicated key to open the action menu, then have the scroll wheel cycle through the actions. Primary armament Vehicles | Arma 3 | Official Website Notable Traits Scrolling slower (or in smaller increments) should improve turn speed a bit. The first index is the base and will be applied on every vehicle (whatever its kind) with 5 ticks per seconds and used when the speed is inferior to 10 KM h. Then, seconde is for a speed between 10 Km h and 90 Km h, the next (index 2) is for a speed between 91 Km h and 130 Km h and the last (index 3) will be used for a speed superior to 130 Km h. 1 I think the only true way to increase the speed would be to make an addon and change the speed characteristics of that vehicle. on release it should close the damn menu, or it closes after selecting an action. The Strider is based on the real-world "LGS Fennek" LARV. . By Good night! Vehicle Controls - ArmA 3_The Game - Google The Strider will have incredible difficulty fording over bodies of water. insertions where surprise is key, deploy the SDV and approach the target from below. In conclusion, the simulation of a 10 km route using the new concept revealed significant improvements in performance, including an increase in maximum speed from 100 km/h to 159.21 km/h, a decrease in completion time from 6 min. WITH TANKS ON THE GROUND AND HELICOPTERS IN THE AIR, CONDUCT COMBINED ARMS If damaged: Gradually leak 20% of remaining fuel over time. I have been trying over the past few daysto improve a Vehicles top speed (in this case an SDV's). Mousewheel up= +10kph Mousewheel down= -10kph eddieck Staff Sergeant Member The RCWS turrets on the armed variants can either utilise a 12.7 mm heavy machine gun or 40 mm automatic grenade launcher. should free up the scroll wheel for more practical function like speed control. On 25/11/2016 at 0:59 PM, marvinzih said: Vehicles: How add from mods and how to change speeds, http://steamcommunity.com/sharedfiles/filedetails/?id=561566896, http://steamcommunity.com/sharedfiles/filedetails/?id=627779375. The gunner position exclusively controls all weapon systems remotely on the armed variants. I never liked, in any game, tapping the "gas pedal" to accelerate with. The ratio of x:y:z already determines the direction they're going similarly to tan(a) = y/x in a 2D scenario . QuasiSnipr1048 Apr 25, 2017 @ 1:24pm Move the mouse slower. As you are unarmed, you have nothing to raise/lower. Pull the nose down [W] to gain speed and up [S] to lose it. The Strider is a four-wheel drive armed reconnaissance vehicle. Meda's usually-incomplete-never-to-be-completed project dumping ground. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I got a problem with Jozen mod. Something like this: I wouldn't do this if players are in the SDV because it will have a somewhat jerky motion, could cause nausea . I'll record a video showing the error with Gun Shop and post here to show what's happening. Or do u knew some tutorial that have a step by step to do that, please? Frequently Asked Questions - Vindicta Player Guide ObjectVariable setVelocityModelSpace [x, y, z]; x will shift left (negative) to right (positive), y will shift backwards (negative) to forwards (positive), z is up (positive) and down (negative) relative you the objects facing direction. Variants Top speed All trademarks are property of their respective owners in the US and other countries. AAF The RCWS turret on armed variants can only survive 40 points of damage before failing. da mimic script pastebin I didn't find any mod with a nice speedboat and the Arma's original is too slow.
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arma 3 increase vehicle speed